Particles will allow rapid development and prototyping of canvas based applications. Some of the features are:
- Error logging through console and stored in the application as a stack allowing displaying of different levels.
- Handlers that will allow different renders to the canvas. ie: Isometric, 2d, faux 3d, etc.
- Easy set-up for browser application, or mobile.
- Configurable resource loading.
- Application state handling.
- Dynamic canvas resizing.
All of the code for the application will be stored on Github. Which can be accessed here. If you would like to partake or use the code base feel free to use the fork although I am looking for people to work on the original code base.